Hi I'm Marco, and I make things using modern tools
I'm a
Game Programmer and a
Technical Artist
I've been using
Unity and
C# for 7+ years,
I also enjoy writing shaders in
HLSL,
GLSL and
CG (Unity's shader programming language)
Very familiar with
ReactiveX used natively and in
Unity (UniRx)
Also know a bit of
HTML,
CSS and
JavaScript (at least enough to make this site :V)
Check out my
Jobs for more details!
Part of
Octobeet Studio since 2018
Studied Game Programming at
Event Horizon School and C, Java and SQL at
ITIS Enrico Mattei
I
really enjoy math and how it can be used to create art and interactive experiences, and have a soft spot for smooth, responsive and
juicy animations